undefeated, unhinged, undead: tonight’s patch notes
Played Magic and didn’t drop a single game. Mono-Black Zombies did exactly what it says on the coffin: discard your hopes, remove your friends, win by slow inevitability while politely apologizing for nothing. It wasn’t “I won,” it was “gravity happened.” Shuffle up, see you in the crypt. Between matches I made a batch of exclusive blinkies — real 88×31 GIFs, hand-rolled like it’s a gourmet 1999. Best viewed at 800×600, Netscape 4.7, patience enabled. I even gave one a fake “Optimized for framesets” badge because I am a public menace with a pixel grid. Then I played The Sims, which somehow feels brand-new and already lived-in. Domestic chaos with a CRT tan. I built a 2×2 palace, argued with flooring for forty minutes, and watched a tiny person burn salad while my Winamp skin pretended to be the dashboard of a spaceship. It’s nostalgia that hasn’t happened yet, which is a neat party trick if you ignore the timeline headache.Tomorrow I travel to 2025. No confetti. It’s that liminal airport lounge between decades where my brain boots in Safe Mode and refuses to load enthusiasm.dll. I coil cables like rosary beads, label a CD-R “PORTA_MIDIA_01” as if file naming conventions could hold back entropy, and tell myself I’ll only be gone “for a bit.”
// RELEASE NOTES — BUILD: 1999-12-10 (Late Night) [+] Zombies: 4-0, integrity verified [+] Blinkies: new set, glitter compliant [+] Sims: micro-palace operational, salad unsafe [~] Mood: liminal, buffering [!] Known Issue: 2025 detected; user reports “planning.exe not responding”
1999 Compatibility Mode
- Dial-up after 23:00 to avoid pulse trauma.
- ICQ status set to “Away (probably drawing pixels).”
- Winamp 2.x, classic skin, equalizer arranged like a superstition.
- RealPlayer for tiny videos that accuse you of impatience.
- Backup to a spare TDK, label with a warning and a joke.
Windows 98Ln 1, Col 1